Process breakdown / Generative 3D + motion

From generated assets
to animated worlds.

Bringing AI-generated 3D assets and captured motion into a Cinema 4D workflow.

For this exploration, I generated the 3D assets with Hyperhuman Rodin and captured motion using the Move One app. I then used Mixamo and Cinema 4D to assemble the animation, apply clay textures, and develop a stop-motion look.

Finished animation / generated assets, captured movement, and Cinema 4D finishing. Silent visual study.

Parts of the exploration.

Additional visual study from the project.
Additional animation from the project.