For this exploration, I generated the 3D assets with Hyperhuman Rodin and captured motion using the Move One app. I then used Mixamo and Cinema 4D to assemble the animation, apply clay textures, and develop a stop-motion look.
Process breakdown / Generative 3D + motion
From generated assets
to animated worlds.
Bringing AI-generated 3D assets and captured motion into a Cinema 4D workflow.